Snowboarder Concept and Modelling

by Louis August 26, 2012

Ubinow approached us to create a snowboarding character for an iOS game. It was great working with Josh Newman and Yiannis Maglaras, we explored multiple methods of execution. Low-poly real-time 3D with Unity3D engine and pre-rendered 3D supplied as game sprites. Here’s a little test video from developement.