Creating RGB Mattes in Lightwave 2018
In this tutorial we use custom buffers to create Surface and Object ID’s out of Lightwave 3D and into After Effects. Then using adjustment layers and Set Matte effect to isolate particular surfaces and objects.
In this tutorial we use custom buffers to create Surface and Object ID’s out of Lightwave 3D and into After Effects. Then using adjustment layers and Set Matte effect to isolate particular surfaces and objects.